Post by Achamo on Apr 2, 2012 12:48:22 GMT -5
1. Liquid time is not allowed, meaning you can only roleplay a character in one place at a time. If you want them to be somewhere else, roleplay them leaving the place they're in at the moment before you post at the other place. This is only to prevent something happening in one place that affects them somewhere else.
2. No powerplaying or godmodding, meaning no controlling other people's characters. This includes fighting. The other person decides if their cat gets hurt or not, but it's also against the rules to make your character dodge every hit or win against impossible odds Ex: A kit fights off ten warriors themself and is not harmed. Examples:
What is allowed:
Foxtail unsheathed her claws and slashed at Darkheart, aiming for his throat.
What is not allowed:
Foxtail slashed Darkheart's throat and watched him fall to the ground with a triumphant gleam in her eyes.
3. No warrior names that a stray cat wouldn't understand.
4. Leaders have control over the Clan, including choosing warrior names. You can request a certain one, but in the end the leader chooses. If you don't like the name, roleplay the character asking the leader for a name change.
5. The warrior code can be broken, just beware if the leader/deputy finds out! They can then punish your character any way they see fit.
6. Since the leader has so much power, it's against the rules to abuse it. If you have a grudge against a user, it's not fair to name their apprentice Mousebrain when it becomes a warrior or punish their character by death for crossing a border. If this happens, the leader will be demoted to warrior and the person roleplaying them will be warned.
7. Use common sense. If you think it'll get you warned, don't do it.
TL;DR: Be nice and anything possible in the books can be roleplayed.
2. No powerplaying or godmodding, meaning no controlling other people's characters. This includes fighting. The other person decides if their cat gets hurt or not, but it's also against the rules to make your character dodge every hit or win against impossible odds Ex: A kit fights off ten warriors themself and is not harmed. Examples:
What is allowed:
Foxtail unsheathed her claws and slashed at Darkheart, aiming for his throat.
What is not allowed:
Foxtail slashed Darkheart's throat and watched him fall to the ground with a triumphant gleam in her eyes.
3. No warrior names that a stray cat wouldn't understand.
4. Leaders have control over the Clan, including choosing warrior names. You can request a certain one, but in the end the leader chooses. If you don't like the name, roleplay the character asking the leader for a name change.
5. The warrior code can be broken, just beware if the leader/deputy finds out! They can then punish your character any way they see fit.
6. Since the leader has so much power, it's against the rules to abuse it. If you have a grudge against a user, it's not fair to name their apprentice Mousebrain when it becomes a warrior or punish their character by death for crossing a border. If this happens, the leader will be demoted to warrior and the person roleplaying them will be warned.
7. Use common sense. If you think it'll get you warned, don't do it.
TL;DR: Be nice and anything possible in the books can be roleplayed.